Instructor-led live Game Development training courses, offered online or onsite, illustrate through interactive, hands-on practice how to utilize game engines, programming languages, and design principles to create engaging and interactive games, from concept to deployment.
Game Development training is available as "online live training" or "onsite live training". Online live training (also known as "remote live training") is conducted via an interactive, remote desktop. Onsite live training can be delivered locally at the customer's premises in Transylvania or at NobleProg corporate training centers in Transylvania.
NobleProg -- Your Local Training Provider
Brasov, Calea Bucuresti Street
NobleProg Brasov, 13 Calea Bucuresti Street Sacele, Brasov, romania, 505600
The hotel is situated at the city entrance, being the best conference and training location in Brasov. Three conference rooms can accommodate up to 170 guests and can be modified for the company needs. These training rooms are equipped with the all necessities of a good conference or training.
Salile de training sunt situate central în Sibiu, pe principalul bulevard. Clădirea hotelului care le gazduieste este de factură clasicistă si reprezinta un punct de referinta arhitecturala a orasului.
Turnul Sfatului, Galeria de Arta Contemporana, sau parcurile Corneliu Coposu si Astra se află în imediata apropiere.
Pentru a ajunge aici de la gara, puteti merge pe jos 20min sau cu autobuzul 5 circa 10min
Locuri de parcare găsiți în parcarea supravegheata, sau pe străzile alăturate.
Cluj-Napoca, Pitești Street
NobleProg Cluj-Napoca, Strada Pitești 19, Cluj-Napoca, romania, 400124
ClujHUB has more rooms for events and training sessions, which can host from 4 to 80 people. These areas can be setup up to fit the companies need. The location is great, 10 minutes walk from the historical city center.
This instructor-led, live training in Transylvania (online or onsite) is designed for intermediate-level game developers and AI enthusiasts who wish to integrate AI agents into gaming applications effectively.
By the end of this training, participants will be able to:
Understand the role of AI agents in modern gaming.
Develop decision-making systems using decision trees and finite state machines.
Implement pathfinding algorithms such as A* for in-game navigation.
Apply reinforcement learning techniques to create adaptive AI behaviors.
Optimize AI performance for real-time gaming environments.
This instructor-led live training in Transylvania (online or on-site) is designed for artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, and other projects.
By the end of this training, participants will be able to:
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Introduction to non-destructive modelling and animation.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led live training in Transylvania (online or onsite) targets artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, and other media.
By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Use tools for UV mapping/unwrapping, sculpting, and painting 3D models rendering.
This instructor-led training, conducted Transylvania (either online or in-person), targets beginner to intermediate game developers and UGC creators aiming to design, develop, and launch interactive, monetizable experiences for Fortnite players.
By the end of this training, participants will be able to:
Understand the basics of UEFN and its role in creating user-generated content within Fortnite.
Navigate the UEFN interface, set up projects, and manage assets effectively.
Develop and publish custom Fortnite experiences using worldbuilding and landscaping tools.
Apply basic programming concepts using the Verse scripting language.
Collaborate on UEFN projects and prepare for monetization opportunities in Fortnite.
This instructor-led, live training in Transylvania (online or onsite) is aimed at intermediate-level to advanced-level 3D artists, game developers, and visualization professionals who wish to leverage their skills in Autodesk 3ds Max and learn how to create immersive real-time experiences in Unreal Engine.
By the end of this training, participants will be able to:
Understand the key differences between 3ds Max and Unreal Engine workflows.
Import 3D models, animations, and assets from 3ds Max into Unreal Engine.
Create and customize materials, textures, and shaders in Unreal Engine.
Set up dynamic lighting and global illumination for real-time rendering.
Implement interactivity and gameplay mechanics using Blueprint visual scripting.
Optimize assets and scenes for real-time performance and efficiency.
This instructor-led, live training in Transylvania (online or onsite) is designed for artists, game developers, or complete beginners who want to use Blender to create 3D models for interactive applications, video games, animated films, and more.
By the end of this training, participants will be able to:
Grasp the principles and core concepts of 3D modeling.
Explore various modes and tools for modeling and editing 3D meshes.
Learn how to create animations and visual effects using Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D movements.
Utilize tools for UV mapping/unwrapping, sculpting, and painting 3D models.
Export 3D models and assets to game engines, 3D printers, or other software.
Combining Unity, Blender, and Visual Studio offers a robust toolkit for designing and programming industrial virtual environments. Unity facilitates interactive simulation and visualization, Blender provides sophisticated 3D modeling tools, and Visual Studio acts as the core programming environment for integrating control systems and industrial logic.
This instructor-led live training (available online or onsite) is designed for beginner to intermediate professionals seeking to design, model, and program industrial environments for simulation, training, and integration purposes.
Upon completing this training, participants will be able to:
Design and model industrial equipment and scenarios using Blender.
Import and optimize 3D models in Unity for visualization.
Program system logic and integration workflows in Visual Studio.
Create interactive industrial virtual environments with control system connections.
Format of the Course
Interactive lecture and discussion.
Hands-on 3D modeling and environment development.
Programming and integration exercises with live demonstrations.
Course Customization Options
To request a customized training for this course, please contact us to arrange.
This instructor-led, live training in Transylvania (online or onsite) is aimed at game developers who wish to get a comprehensive understanding of UE5 and how to use it to create stunning real-time content.
By the end of this training, participants will be able to:
Learn and understand the new features of the UE5 release.
Utilize the real-time 3D creation tool capability of UE5 to create realistic visuals.
Explore and build visual worlds and games.
Learn and master game design principles.
Create cutscene animations.
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Testimonials (2)
I like how the course is built to the needs of what we are looking to create for work.
Alexius Burris - Weatherford
Course - From 3ds Max to Unreal: Mastering Real-Time Visualization
the point that Huba took the time to sit with me as the lesser knowledgeable of the application and go through each part and explain where i had gone wrong and how to correct the issue
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