Delivered either online or onsite, our instructor-led live Game Development training courses offer an interactive, hands-on approach to mastering game engines, programming languages, and design principles. Participants learn to develop engaging and interactive games, guiding them through every stage from initial concept to final deployment.
Game Development training is offered as either "online live training" or "onsite live training". The online live training format (also known as "remote live training") is conducted via an interactive remote desktop. Onsite live training can be provided locally at customer premises in Transylvania Central or at NobleProg corporate training centers in Transylvania Central.
NobleProg -- Your Local Training Provider
Brasov, Calea Bucuresti Street
NobleProg Brasov, 13 Calea Bucuresti Street Sacele, Brasov, romania, 505600
The hotel is situated at the city entrance, being the best conference and training location in Brasov. Three conference rooms can accommodate up to 170 guests and can be modified for the company needs. These training rooms are equipped with the all necessities of a good conference or training.
Salile de training sunt situate central în Sibiu, pe principalul bulevard. Clădirea hotelului care le gazduieste este de factură clasicistă si reprezinta un punct de referinta arhitecturala a orasului.
Turnul Sfatului, Galeria de Arta Contemporana, sau parcurile Corneliu Coposu si Astra se află în imediata apropiere.
Pentru a ajunge aici de la gara, puteti merge pe jos 20min sau cu autobuzul 5 circa 10min
Locuri de parcare găsiți în parcarea supravegheata, sau pe străzile alăturate.
Cluj-Napoca, Pitești Street
NobleProg Cluj-Napoca, Strada Pitești 19, Cluj-Napoca, romania, 400124
ClujHUB has more rooms for events and training sessions, which can host from 4 to 80 people. These areas can be setup up to fit the companies need. The location is great, 10 minutes walk from the historical city center.
This instructor-led, live training in Transylvania Central (online or onsite) is designed for intermediate-level game developers and AI enthusiasts who wish to integrate AI agents into gaming applications effectively.
By the end of this training, participants will be able to:
Understand the role of AI agents in modern gaming.
Develop decision-making systems using decision trees and finite state machines.
Implement pathfinding algorithms such as A* for in-game navigation.
Apply reinforcement learning techniques to create adaptive AI behaviors.
Optimize AI performance for real-time gaming environments.
This instructor-led live training in Transylvania Central (online or on-site) is designed for artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, and other projects.
By the end of this training, participants will be able to:
Learn how to create animations and visual effects with Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
Introduction to non-destructive modelling and animation.
Export 3D models and assets to a game engine, 3D printer, or other software.
This instructor-led live training in Transylvania Central (online or onsite) targets artists, game developers, or complete beginners who wish to use Blender to create 3D models for interactive applications, video games, animated films, and other media.
By the end of this training, participants will be able to:
Understand the principles and core concepts of 3D modeling.
Explore a variety of modes and tools for modeling and editing 3D meshes.
Use tools for UV mapping/unwrapping, sculpting, and painting 3D models rendering.
This instructor-led training, conducted Transylvania Central (either online or in-person), targets beginner to intermediate game developers and UGC creators aiming to design, develop, and launch interactive, monetizable experiences for Fortnite players.
By the end of this training, participants will be able to:
Understand the basics of UEFN and its role in creating user-generated content within Fortnite.
Navigate the UEFN interface, set up projects, and manage assets effectively.
Develop and publish custom Fortnite experiences using worldbuilding and landscaping tools.
Apply basic programming concepts using the Verse scripting language.
Collaborate on UEFN projects and prepare for monetization opportunities in Fortnite.
This instructor-led, live training in Transylvania Central (online or onsite) is aimed at intermediate-level to advanced-level 3D artists, game developers, and visualization professionals who wish to leverage their skills in Autodesk 3ds Max and learn how to create immersive real-time experiences in Unreal Engine.
By the end of this training, participants will be able to:
Understand the key differences between 3ds Max and Unreal Engine workflows.
Import 3D models, animations, and assets from 3ds Max into Unreal Engine.
Create and customize materials, textures, and shaders in Unreal Engine.
Set up dynamic lighting and global illumination for real-time rendering.
Implement interactivity and gameplay mechanics using Blueprint visual scripting.
Optimize assets and scenes for real-time performance and efficiency.
This instructor-led, live training in Transylvania Central (online or onsite) is designed for artists, game developers, or complete beginners who want to use Blender to create 3D models for interactive applications, video games, animated films, and more.
By the end of this training, participants will be able to:
Grasp the principles and core concepts of 3D modeling.
Explore various modes and tools for modeling and editing 3D meshes.
Learn how to create animations and visual effects using Blender.
Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D movements.
Utilize tools for UV mapping/unwrapping, sculpting, and painting 3D models.
Export 3D models and assets to game engines, 3D printers, or other software.
This instructor-led training in Transylvania Central covers Unity, Blender, and Visual Studio to build industrial virtual environments. Learners design 3D models, optimize assets, and program C# logic for control system integration. Hands-on labs ensure practical skills in simulation and digital twin applications.
This instructor-led, live training in Transylvania Central (online or onsite) is aimed at game developers who wish to get a comprehensive understanding of UE5 and how to use it to create stunning real-time content.
By the end of this training, participants will be able to:
Learn and understand the new features of the UE5 release.
Utilize the real-time 3D creation tool capability of UE5 to create realistic visuals.
Explore and build visual worlds and games.
Learn and master game design principles.
Create cutscene animations.
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Testimonials (2)
I like how the course is built to the needs of what we are looking to create for work.
Alexius Burris - Weatherford
Course - From 3ds Max to Unreal: Mastering Real-Time Visualization
the point that Huba took the time to sit with me as the lesser knowledgeable of the application and go through each part and explain where i had gone wrong and how to correct the issue
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