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Course Outline

Introduction

  • Go as a language for web and systems programming
  • Comparing Go with C, JavaScript, Ruby, and others

Setting up the development environment

Working with Go variables, constants, and types

Utilizing mathematical operators in Go

Handling dates and times in Go

Employing Go pointers, arrays, slices, maps, and structs

Implementing conditional logic with switch statements and for loops

Defining and invoking functions in Go

Building a web application in Go

Using the Go runtime to build and compile a project

Performing file I/O and web interactions

Debugging the application

Leveraging interfaces to simplify application complexity

Creating a project package

Implementing concurrency using Go routines and channels

Optimizing the application

Deploying the application

Conclusion

Requirements

  • Familiarity with general programming principles.

Target Audience

  • Software Developers
 28 Hours

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