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 Duration 21 hours

Course Outline

Introduction to SimLab Composer Ultimate

  • Overview of the interface and workspace
  • Project initialization and navigation
  • Core principles of 3D scene organization

Modeling and Scene Construction

  • Creation and import of 3D models
  • Managing geometry and hierarchical structures
  • Building complex scene assemblies

Texturing and Material Application

  • Applying and modifying materials
  • Utilizing textures and surface characteristics
  • Lighting fundamentals and enhancing visual realism

SimLab Composer VR Export

  • Preparing models for VR export
  • Optimizing for real-time rendering performance
  • Exporting VR projects from SimLab

Introduction to Meta Quest 3

  • Unboxing and initial configuration
  • Account setup and preference configuration
  • Navigation, interaction, and essential features

Integrating SimLab Composer with Meta Quest 3

  • Defining the workflow for VR deployment
  • Transferring SimLab VR projects to Meta Quest 3
  • Testing and refining immersive experiences

Applied VR Practice

  • Practical session using SimLab projects on Meta Quest 3
  • Interactive collaboration and presentation workflows
  • Resolving common technical issues

Wrap-up and Future Pathways

Requirements

  • A solid grasp of 3D design principles
  • Proficiency with general computer graphics tools
  • Knowledge of VR concepts is beneficial but not mandatory

Target Audience

  • 3D Designers
  • Training and Visualization Professionals
  • IT personnel supporting VR projects

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