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Course Outline

Introduction to SimLab Composer Ultimate

  • Overview of the interface and workspace
  • Project setup and navigation
  • Fundamentals of organizing 3D scenes

Modeling and Scene Assembly

  • Creating and importing 3D models
  • Working with geometry and hierarchies
  • Assembling complex scenes

Texturing and Materials

  • Applying and editing materials
  • Working with textures and surface properties
  • Lighting basics and visual realism

SimLab Composer VR Export

  • Preparing models for VR export
  • Optimizing performance for real-time rendering
  • Exporting VR projects from SimLab

Introduction to Meta Quest 3

  • Unboxing and initial setup
  • Configuring accounts and settings
  • Navigation, interaction, and key functionalities

SimLab Composer and Meta Quest 3 Integration

  • Establishing a workflow for VR deployment
  • Transferring SimLab VR projects to Meta Quest 3
  • Testing and refining immersive experiences

Applied VR Practice

  • Hands-on session with Meta Quest 3 using SimLab projects
  • Interactive collaboration and presentation scenarios
  • Troubleshooting common issues

Summary and Next Steps

Requirements

  • A foundational understanding of 3D design principles
  • Experience using general computer graphics tools
  • Familiarity with VR concepts is beneficial but not mandatory

Audience

  • 3D designers
  • Professionals in training and visualization
  • IT staff supporting VR initiatives
 21 Hours

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