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Course Outline
Best Practices
- The software crisis
- Best practices in software development
- Iterative development
- Requirements management
- Component-based architecture
- Visual modeling
- Quality verification
- Change management
RUP
- Characteristics of RUP
- Two dimensions of RUP
- UML for RUP
Creating an Object Model
- UML 2 as a means of model representation
- The object model
- Methods for describing the model
- Practical analysis of use case specifications
- Actor
- Use case
- Association
- Include and extend relationships
Practical Application of Object-Oriented Concepts
- Abstraction
- Encapsulation
- Generalization
- Polymorphism
System Architecture
- Mapping system structure and behavior
- Two categories of UML diagrams
- Modeling the relationship between structure and behavior
- Different levels of behavior modeling
- Mapping analytical design elements of classes
- Refinement relationships
- Establishing strong links between the analysis and design phases
- Modeling design classes
- Class
- Association
- Enumeration
- Forward/reverse engineering
- Subsystem Design
- Component
- Delegation relationships
- Connector assembly
- Describing concurrency aspects in system architecture
- Examples of activity, sequence, and state machine diagrams
- Describing distribution architecture aspects
- Different perspectives of architecture description
Requirements
Basic familiarity with commonly used UML diagrams, such as use case, class, and sequence diagrams.
21 Hours
Testimonials (1)
The direct correlation with our work subject in the examples