Cursuri de pregatire Technical Architecture and Patterns

ID de curs

technicalarc

Durata

21 ore (usually 3 days including breaks)

Sinoptic

Odată cu apariția unor sisteme distribuite foarte complexe, complexitatea unui singur sistem s-a mutat la complexitatea arhitecturii grupului de sisteme. Acest curs acoperă relația de Software Architecture cu Enterprise Architect ure Technical Enterprise Architect ure . Aceste două domenii sunt interrelaționate într-un mod care în prezent nu este bine descris. De exemplu, împărțirea unui sistem monolitic complex în două sisteme care comunică prin servicii web va determina schimbări substanțiale atât la noile sisteme, cât și la arhitectura dintre acestea.

Acest curs va include compromisuri, modele și soluții comune în prezent pentru gestionarea sistemelor complexe și a comunicării în cadrul lor și între ele.

Machine Translated

Schița de curs

Overview

  • System and Component Cohesion
  • System/component Dependencies
  • Software Architecture
  • Technical Architecture
  • Enterprise Architecture
  • SOA and Micro services architecture
  • Relationships between above concepts
  • Logic redudancy vs dependency
  • Data reduancy  vs dependency

Software Architecture

Fundamentals

  • clarification of terms: architecture, design, modeling
  • orthogonality
  • conways Law

Common Architectures

  • modular decomposition
  • hierarchical architecture
  • centralised (Mediator Pattern)
  • event-based architecture
  • interrupt-based
  • OSI
  • client/server
  • layer model

Principles of OO Design

  • DRY, SRP
  • encapsulation
  • program against an interface
  • Liskovs principle
  • Law of Demeter

Design Patterns

  • what are Design Patterns
  • Creational Patterns
  • Structural Patterns
  • Behavioural Patterns
  • Model-Controller-View (MCV)

Design Tools

  • Domain specific language
  • Lexical Analysis
  • CRC cards
  • scenarios
  • Use Case descriptions

UML Graphical Representations

  • Class Diagram
  • Sequence Diagram
  • aggregation diagram
  • UML tools

Non-UML Graphical Representations

  • ER-modeling
  • State Machine
  • data flow
  • architectural model

Design and Maintenance

  • Lehmanns Laws
  • Architectural Antipatterns
  • Refactoring Strategies

SOA and Integration Patterns

  • Integration technologies and methods
  • Synchronous/Asynchronous
  • More details direct communication patterns
  • Direct and brokered communication
  • Message Queuing
  • ESB

Deployment Patterns

  • Code Deployment
  • Immutable deployment
  • Availability, Scaleability, High Performance, Fault tolerance patterns
  • Data and messages replication and clustering (CAP theorem)

 

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